Wed, 08 Nov 2023 21:53:21 +0100
use OpenGL 4.0 by default
src/window.c | file | annotate | diff | comparison | revisions |
1.1 --- a/src/window.c Wed Nov 08 21:46:29 2023 +0100 1.2 +++ b/src/window.c Wed Nov 08 21:53:21 2023 +0100 1.3 @@ -30,7 +30,6 @@ 1.4 #include "ascension/error.h" 1.5 #include "ascension/utils.h" 1.6 1.7 -#include <cx/linked_list.h> 1.8 #include <cx/printf.h> 1.9 1.10 #include <GL/glew.h> 1.11 @@ -107,8 +106,8 @@ 1.12 settings->dimensions.width = 800; 1.13 settings->dimensions.height = 600; 1.14 settings->fullscreen = 0; 1.15 - settings->gl_major_version = 3; 1.16 - settings->gl_minor_version = 3; 1.17 + settings->gl_major_version = 4; 1.18 + settings->gl_minor_version = 0; 1.19 settings->title = "Ascended Window"; 1.20 } 1.21