diff -r 7cf310cc47cb -r 6c438be1a1fd shader/font_vtx.glsl --- a/shader/font_vtx.glsl Thu Mar 21 20:34:33 2024 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -#version 400 core - -layout(location = 0) in vec2 position; -out vec2 texcoord; - -uniform mat4 projection; -uniform mat4 model; - -void main(void) { - gl_Position = projection*model*vec4(position, 0.0, 1.0); - texcoord = vec2(model[0].x, model[1].y)*position; -}