diff -r 9dbfc0031887 -r 362b7659dc76 shader/font_vtx.glsl --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/shader/font_vtx.glsl Wed Nov 08 23:17:07 2023 +0100 @@ -0,0 +1,12 @@ +#version 400 core + +in vec2 position; +out vec2 texcoord; + +uniform mat4 projection; +uniform mat4 model; + +void main(void) { + gl_Position = projection*model*vec4(position, 0.0, 1.0); + texcoord = position; +}