diff -r 9dbfc0031887 -r 362b7659dc76 shader/font_frag.glsl --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/shader/font_frag.glsl Wed Nov 08 23:17:07 2023 +0100 @@ -0,0 +1,10 @@ +#version 400 core + +in vec2 texcoord; +out vec4 fragment; + +uniform sampler2DRect surface; + +void main(void) { + fragment = texture(surface, texcoord); +}