universe@0: /* universe@0: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@0: * Copyright 2023 Mike Becker. All rights reserved. universe@0: * universe@0: * Redistribution and use in source and binary forms, with or without universe@0: * modification, are permitted provided that the following conditions are met: universe@0: * universe@0: * 1. Redistributions of source code must retain the above copyright universe@0: * notice, this list of conditions and the following disclaimer. universe@0: * universe@0: * 2. Redistributions in binary form must reproduce the above copyright universe@0: * notice, this list of conditions and the following disclaimer in the universe@0: * documentation and/or other materials provided with the distribution. universe@0: * universe@0: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@0: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@0: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@0: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@0: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@0: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@0: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@0: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@0: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@0: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@0: * POSSIBILITY OF SUCH DAMAGE. universe@0: */ universe@0: universe@7: #include "ascension/context.h" universe@7: #include "ascension/error.h" universe@7: #include "ascension/utils.h" universe@0: universe@0: #include universe@0: universe@6: #include universe@6: #include universe@0: universe@0: AscContext asc_context; universe@0: universe@0: void asc_context_initialize(void) { universe@0: if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED)) universe@0: return; universe@0: asc_clear_flag(&asc_context.flags, ASC_FLAG_HAS_ERROR); universe@0: universe@0: // initialize error buffer universe@0: cxBufferInit( universe@0: &asc_context.error_buffer, universe@0: NULL, universe@0: 256, universe@0: NULL, universe@0: CX_BUFFER_AUTO_EXTEND universe@0: ); universe@0: universe@7: // initialize data universe@7: memset(asc_context.windows, 0, sizeof (asc_context.windows)); universe@0: universe@0: // initialize SDL universe@0: if (SDL_Init(SDL_INIT_VIDEO) < 0) { universe@0: asc_error(SDL_GetError()); universe@0: } else { universe@0: if (TTF_Init() < 0) { universe@0: asc_error(TTF_GetError()); universe@0: } universe@0: } universe@0: SDL_ClearError(); universe@0: asc_set_flag(&asc_context.flags, ASC_FLAG_INITILIZED); universe@0: asc_dprintf("Ascension context initialized."); universe@0: } universe@0: universe@0: void asc_context_destroy(void) { universe@7: // destroy data universe@7: for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) { universe@7: asc_window_destroy(&asc_context.windows[i]); universe@7: } universe@0: universe@0: // quit SDL universe@0: if (TTF_WasInit()) universe@0: TTF_Quit(); universe@0: SDL_Quit(); universe@0: universe@0: // destroy the error buffer universe@0: cxBufferDestroy(&asc_context.error_buffer); universe@0: asc_context.flags = 0; universe@0: asc_dprintf("Ascension context destroyed."); universe@0: }