Fri, 12 Apr 2024 22:43:00 +0200 |
merge different bools of AscSceneNode into flags
|
file | diff | annotate
|
Fri, 12 Apr 2024 22:03:15 +0200 |
improve ui/text.h interface a lot
|
file | diff | annotate
|
Wed, 10 Apr 2024 19:31:26 +0200 |
make hidden flag a general attribute of nodes
|
file | diff | annotate
|
Mon, 01 Apr 2024 18:54:19 +0200 |
remove unnecessary scene container
|
file | diff | annotate
|
Thu, 28 Mar 2024 23:30:21 +0100 |
simplify how transforms work
|
file | diff | annotate
|
Thu, 21 Mar 2024 22:23:00 +0100 |
add correct interleaving of opaque and transparent sprites
|
file | diff | annotate
|
Thu, 21 Mar 2024 20:34:33 +0100 |
minor improvements
|
file | diff | annotate
|
Thu, 21 Mar 2024 20:24:31 +0100 |
implement that nodes inherit the world transform of their parent
|
file | diff | annotate
|
Fri, 15 Mar 2024 00:06:59 +0100 |
add camera and render groups
|
file | diff | annotate
|
Wed, 06 Mar 2024 23:08:03 +0100 |
add behavior nodes + restructure test program
|
file | diff | annotate
|
Mon, 04 Mar 2024 21:16:46 +0100 |
add transformation matrix
|
file | diff | annotate
|
Tue, 23 Jan 2024 21:34:12 +0100 |
bring first scene graph to live
|
file | diff | annotate
|
Sun, 21 Jan 2024 13:58:23 +0100 |
improve implementation of scene graph tree
|
file | diff | annotate
|
Mon, 18 Dec 2023 19:04:44 +0100 |
add first draft of a scene graph structure
|
file | diff | annotate
|