add camera and render groups

invert the logic of converting between specialized nodes and the generic interface

fix name of demo binary

fix const-warning

add behavior nodes + restructure test program

add transformation matrix

use tree iterator to free scene nodes

apply new CxTreeIterator from ucx 3.1 preview

bring first scene graph to live

remove unused cx/list.h include

improve implementation of scene graph tree

make AscText immutable when drawing

rename AscTextNode to just AscText

allow NULL argument für asc_text()

don't force the use of CxBuffer in AscTextNode

use new cxBufferReset function

add first draft of a scene graph structure

add pseudo-rule s.t. dry-runs won't fail

improve text node API

fix missing UTF8 support for text rendering

fix text rendering for alpha==0

add text rendering and demo FPS counter

add shader loading and unloading

remove C++ support

use OpenGL 4.0 by default

add projection matrix to AscWindow

add font management

make ASC_MAX_WINDOWS an unsigned literal

(0) -28 +28 tip

mercurial