changelog
- Wed, 06 Mar 2024 23:13:06 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 06 Mar 2024 23:13:06 +0100] rev 35
- fix name of demo binary
- Wed, 06 Mar 2024 23:12:56 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 06 Mar 2024 23:12:56 +0100] rev 34
- fix const-warning
- Wed, 06 Mar 2024 23:08:03 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 06 Mar 2024 23:08:03 +0100] rev 33
- add behavior nodes + restructure test program
Also, the test program will now officially be a game of snake.
- Mon, 04 Mar 2024 21:16:46 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 04 Mar 2024 21:16:46 +0100] rev 32
- add transformation matrix
- Mon, 26 Feb 2024 21:16:00 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 26 Feb 2024 21:16:00 +0100] rev 31
- use tree iterator to free scene nodes
- Thu, 22 Feb 2024 22:34:50 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 22 Feb 2024 22:34:50 +0100] rev 30
- apply new CxTreeIterator from ucx 3.1 preview
- Tue, 23 Jan 2024 21:34:12 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 23 Jan 2024 21:34:12 +0100] rev 29
- bring first scene graph to live
- Sun, 21 Jan 2024 14:01:27 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 14:01:27 +0100] rev 28
- remove unused cx/list.h include
- Sun, 21 Jan 2024 13:58:23 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 13:58:23 +0100] rev 27
- improve implementation of scene graph tree
- Sun, 21 Jan 2024 13:34:49 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 13:34:49 +0100] rev 26
- make AscText immutable when drawing