left and right are to distinguish...

merge different bools of AscSceneNode into flags

remove unnecessary parameters

use fancy named parameters for asc_text()

improve ui/text.h interface a lot

implement centered wrapped text

add convenience function to add nodes to the UI of the active window

make hidden flag a general attribute of nodes

remove check for alpha == zero because that will almost never happen

fix illegally skipping geometry update of text node

(0) -10 +10 tip

mercurial