improve implementation of scene graph tree

make AscText immutable when drawing

rename AscTextNode to just AscText

allow NULL argument für asc_text()

don't force the use of CxBuffer in AscTextNode

use new cxBufferReset function

add first draft of a scene graph structure

add pseudo-rule s.t. dry-runs won't fail

improve text node API

fix missing UTF8 support for text rendering

fix text rendering for alpha==0

add text rendering and demo FPS counter

add shader loading and unloading

remove C++ support

use OpenGL 4.0 by default

add projection matrix to AscWindow

(0) -16 +16 tip

mercurial