changelog
- Thu, 28 Mar 2024 23:30:21 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 28 Mar 2024 23:30:21 +0100] rev 45
- simplify how transforms work
- Tue, 26 Mar 2024 20:37:21 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 26 Mar 2024 20:37:21 +0100] rev 44
- create own compilation unit for GL context - fixes shader not being created per context
- Thu, 21 Mar 2024 23:01:09 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 21 Mar 2024 23:01:09 +0100] rev 43
- fix iteration order when drawing nodes