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fix iteration order when drawing nodes
Thu, 21 Mar 2024 23:01:09 +0100
, by Mike Becker
increase maximum possible number of 2D layers
Thu, 21 Mar 2024 23:00:39 +0100
, by Mike Becker
add correct interleaving of opaque and transparent sprites
Thu, 21 Mar 2024 22:23:00 +0100
, by Mike Becker
rename font shader to generic sprite shader
Thu, 21 Mar 2024 20:48:18 +0100
, by Mike Becker
minor improvements
Thu, 21 Mar 2024 20:34:33 +0100
, by Mike Becker
implement that nodes inherit the world transform of their parent
Thu, 21 Mar 2024 20:24:31 +0100
, by Mike Becker
add camera and render groups
Fri, 15 Mar 2024 00:06:59 +0100
, by Mike Becker
invert the logic of converting between specialized nodes and the generic interface
Wed, 06 Mar 2024 23:38:17 +0100
, by Mike Becker
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