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add shader loading and unloading
Wed, 08 Nov 2023 23:17:07 +0100
, by Mike Becker
remove C++ support
Wed, 08 Nov 2023 21:53:43 +0100
, by Mike Becker
use OpenGL 4.0 by default
Wed, 08 Nov 2023 21:53:21 +0100
, by Mike Becker
add projection matrix to AscWindow
Wed, 08 Nov 2023 21:46:29 +0100
, by Mike Becker
add font management
Tue, 07 Nov 2023 21:24:06 +0100
, by Mike Becker
make ASC_MAX_WINDOWS an unsigned literal
Tue, 07 Nov 2023 21:13:04 +0100
, by Mike Becker
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