src/ascension/context.h

Wed, 06 Mar 2024 23:08:03 +0100

author
Mike Becker <universe@uap-core.de>
date
Wed, 06 Mar 2024 23:08:03 +0100
changeset 33
e7ddb52facd3
parent 28
8acde7d27904
child 46
d3285aed65b3
permissions
-rw-r--r--

add behavior nodes + restructure test program

Also, the test program will now officially be a game of snake.

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  * Copyright 2023 Mike Becker. All rights reserved.
     4  *
     5  * Redistribution and use in source and binary forms, with or without
     6  * modification, are permitted provided that the following conditions are met:
     7  *
     8  *   1. Redistributions of source code must retain the above copyright
     9  *      notice, this list of conditions and the following disclaimer.
    10  *
    11  *   2. Redistributions in binary form must reproduce the above copyright
    12  *      notice, this list of conditions and the following disclaimer in the
    13  *      documentation and/or other materials provided with the distribution.
    14  *
    15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    16  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    18  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    19  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    20  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    21  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    22  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    23  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    24  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    25  * POSSIBILITY OF SUCH DAMAGE.
    26  */
    28 #ifndef ASCENSION_CONTEXT_H
    29 #define ASCENSION_CONTEXT_H
    31 #include "datatypes.h"
    32 #include "window.h"
    33 #include "font.h"
    35 #include <cx/buffer.h>
    37 /** The flag for the overall initialized state. */
    38 #define ASC_FLAG_INITILIZED  0x01u
    40 /** Flag is set, when error buffer contains new error information. */
    41 #define ASC_FLAG_HAS_ERROR  0x02u
    43 /** Flag is set, when SDL wants to quit the application. */
    44 #define ASC_FLAG_QUIT 0x80000000u
    46 /**
    47  * The global ascension context.
    48  */
    49 typedef struct AscContext {
    50     unsigned int flags;
    51     CxBuffer error_buffer;
    52     AscWindow windows[ASC_MAX_WINDOWS];
    53     AscWindow *active_window;
    54     AscFont fonts[ASC_MAX_FONTS];
    55     unsigned int fonts_loaded;
    56     AscFont const *active_font;
    57     asc_col4i ink;
    58     unsigned int elapsed_millis;
    59     float elapsed;
    60 } AscContext;
    62 /** Global ascension context. */
    63 extern AscContext asc_context;
    65 void asc_context_initialize(void);
    66 void asc_context_destroy(void);
    69 /**
    70  * Dispatches events and synchronizes all initialized windows.
    71  *
    72  * @return false, if the application wants to quit, true otherwise
    73  */
    74 bool asc_loop_next(void);
    76 /**
    77  * Sets the active drawing color.
    78  */
    79 #define asc_ink(color) asc_context.ink = (color)
    80 #define asc_ink_rgba(r,g,b,a) asc_context.ink = (asc_col4i){(r),(g),(b),(a)}
    81 #define asc_ink_rgb(r,g,b) asc_context.ink = (asc_col4i){(r),(g),(b),255u}
    83 /**
    84  * Sets the active drawing font.
    85  */
    86 #define asc_set_font(font) asc_context.active_font = (font)
    88 #endif /* ASCENSION_CONTEXT_H */

mercurial