Sun, 21 Jan 2024 13:31:51 +0100
rename AscTextNode to just AscText
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 * Copyright 2023 Mike Becker. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
25 * POSSIBILITY OF SUCH DAMAGE.
26 */
28 #ifndef ASCENSION_TEXT_H
29 #define ASCENSION_TEXT_H
31 #include "font.h"
32 #include "datatypes.h"
33 #include <cx/buffer.h>
35 typedef struct AscText {
36 char *text;
37 AscFont const *font;
38 asc_vec2i position;
39 asc_col4i color;
40 unsigned max_width;
41 bool hidden;
42 bool centered;
43 struct {
44 asc_vec2i dimension;
45 unsigned tex_id;
46 } internal;
47 } AscText;
50 /**
51 * Creates a text node.
52 *
53 * The current context ink and font will be used.
54 *
55 * To allow more adjustments before initializing the internal structure
56 * this function does NOT invoke asc_text_update() automatically.
57 *
58 * @param x the position where to draw the text
59 * @param y the position where to draw the text
60 * @param text the text to draw
61 * @see asc_ink()
62 * @see asc_font()
63 */
64 AscText *asc_text(int x, int y, char const* text);
66 /**
67 * Updates the internal state of the text node.
68 *
69 * You must invoke this method after changing the state of the struct,
70 * but not in every frame.
71 *
72 * @param node the text node
73 */
74 void asc_text_update(AscText *node);
76 /**
77 * Draws the text node in the current frame.
78 *
79 * @param node the text node
80 */
81 void asc_text_draw(AscText *node);
83 /**
84 * Releases all the memory of this node.
85 *
86 * @param node the text node
87 */
88 void asc_text_free(AscText *node);
90 #endif //ASCENSION_TEXT_H