Sun, 21 Jan 2024 13:58:23 +0100
improve implementation of scene graph tree
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * Copyright 2023 Mike Becker. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "ascension/font.h" #include "ascension/context.h" #include "ascension/error.h" static char const *asc_font_filename(enum AscFontStyle style) { // TODO: do not assume we are running from the program dir switch (style) { case ASC_FONT_REGULAR: return "fonts/OpenSans-Regular.ttf"; case ASC_FONT_BOLD: return "fonts/OpenSans-Bold.ttf"; case ASC_FONT_ITALIC: return "fonts/OpenSans-Italic.ttf"; case ASC_FONT_BOLD_ITALIC: return "fonts/OpenSans-BoldItalic.ttf"; } } AscFont const *asc_font(enum AscFontStyle style, int size) { for (unsigned int i = 0 ; i < asc_context.fonts_loaded ; i++) { AscFont *font = &asc_context.fonts[i]; if (font->size == size && font->style == style) { return font; } } if (asc_context.fonts_loaded == ASC_MAX_FONTS) { asc_dprintf("WARNING: Maximum number of fonts reached, wiping cache!"); asc_font_cache_clear(); } unsigned int slot = asc_context.fonts_loaded++; AscFont *font = &asc_context.fonts[slot]; font->size = size; font->style = style; font->ptr = TTF_OpenFont(asc_font_filename(style), size); if (font->ptr == NULL) { asc_context.fonts_loaded--; asc_error(TTF_GetError()); return NULL; } asc_dprintf("Loaded font size %u, style %u in slot %u", size, style, slot); return font; } void asc_font_cache_clear(void) { asc_dprintf("Fonts in cache that are being unloaded: %u", asc_context.fonts_loaded); while (asc_context.fonts_loaded > 0) { unsigned int i = --asc_context.fonts_loaded; AscFont *font = &asc_context.fonts[i]; TTF_CloseFont(font->ptr); font->ptr = NULL; } } AscFont const *asc_font_cache_validate(AscFont const *font) { if (font->ptr) { return font; } else { asc_dprintf("Cache miss for font size %u, style %u", font->size, font->style); return asc_font(font->style, font->size); } }