--- a/src/text.c Tue Apr 16 22:20:17 2024 +0200 +++ b/src/text.c Thu Apr 18 21:53:53 2024 +0200 @@ -36,7 +36,7 @@ static void asc_text_draw(AscText const *node) { // Obtain shader - AscShaderSprite *shader = &asc_context.active_window->glctx.shader.sprite; + AscShaderSprite *shader = &asc_window_active->glctx.shader.sprite; // Upload model matrix glUniformMatrix4fv(shader->base.model, 1,