shader/font_frag.glsl

changeset 16
c5dde81b6fb2
parent 15
362b7659dc76
     1.1 --- a/shader/font_frag.glsl	Wed Nov 08 23:17:07 2023 +0100
     1.2 +++ b/shader/font_frag.glsl	Wed Nov 15 22:51:40 2023 +0100
     1.3 @@ -1,10 +1,10 @@
     1.4  #version 400 core
     1.5  
     1.6 +layout(location = 0) out vec4 diffuse;
     1.7  in vec2 texcoord;
     1.8 -out vec4 fragment;
     1.9  
    1.10  uniform sampler2DRect surface;
    1.11  
    1.12  void main(void) {
    1.13 -    fragment = texture(surface, texcoord);
    1.14 +    diffuse = texture(surface, texcoord);
    1.15  }

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