make/project.xml

Tue, 26 Mar 2024 20:37:21 +0100

author
Mike Becker <universe@uap-core.de>
date
Tue, 26 Mar 2024 20:37:21 +0100
changeset 44
b3da4096c607
parent 0
593b60458157
permissions
-rw-r--r--

create own compilation unit for GL context - fixes shader not being created per context

universe@0 1 <?xml version="1.0" encoding="UTF-8"?>
universe@0 2 <project xmlns="http://unixwork.de/uwproj">
universe@0 3 <dependency>
universe@0 4 <lang>c</lang>
universe@0 5 </dependency>
universe@0 6
universe@0 7 <dependency name="ucx">
universe@0 8 <test>check_lib ucx cx/common.h</test>
universe@0 9 <ldflags>-lucx</ldflags>
universe@0 10 </dependency>
universe@0 11
universe@0 12 <dependency name="sdl2">
universe@0 13 <pkgconfig>sdl2</pkgconfig>
universe@0 14 </dependency>
universe@0 15
universe@0 16 <dependency name="sdl2_ttf">
universe@0 17 <pkgconfig>SDL2_ttf</pkgconfig>
universe@0 18 </dependency>
universe@0 19
universe@0 20 <dependency name="glew">
universe@0 21 <pkgconfig>glew</pkgconfig>
universe@0 22 </dependency>
universe@0 23 </project>
universe@0 24

mercurial