src/ascension/glcontext.h

Thu, 18 Apr 2024 22:53:55 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 18 Apr 2024 22:53:55 +0200
changeset 65
9c44c55d327a
parent 44
b3da4096c607
permissions
-rw-r--r--

consistently refer to windows by ID - fixes #381

This change discovered that the font cache is completely broken. We created issue #387 for this.

universe@44 1 /*
universe@44 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@44 3 * Copyright 2023 Mike Becker. All rights reserved.
universe@44 4 *
universe@44 5 * Redistribution and use in source and binary forms, with or without
universe@44 6 * modification, are permitted provided that the following conditions are met:
universe@44 7 *
universe@44 8 * 1. Redistributions of source code must retain the above copyright
universe@44 9 * notice, this list of conditions and the following disclaimer.
universe@44 10 *
universe@44 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@44 12 * notice, this list of conditions and the following disclaimer in the
universe@44 13 * documentation and/or other materials provided with the distribution.
universe@44 14 *
universe@44 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@44 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@44 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@44 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@44 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@44 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@44 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@44 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@44 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@44 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@44 25 * POSSIBILITY OF SUCH DAMAGE.
universe@44 26 */
universe@44 27
universe@44 28 #ifndef ASCENSION_GLCONTEXT_H
universe@44 29 #define ASCENSION_GLCONTEXT_H
universe@44 30
universe@44 31 #include <SDL2/SDL.h>
universe@44 32
universe@44 33 #include "primitives.h"
universe@44 34 #include "shader.h"
universe@44 35
universe@44 36 typedef struct AscGLContextSettings {
universe@44 37 int gl_major_version;
universe@44 38 int gl_minor_version;
universe@44 39 int vsync;
universe@44 40 int depth_size;
universe@44 41 } AscGLContextSettings;
universe@44 42
universe@44 43 typedef struct AscGLContext {
universe@44 44 SDL_Window *window;
universe@44 45 SDL_GLContext glctx;
universe@44 46 AscPrimitives primitives;
universe@44 47 struct {
universe@44 48 AscShaderSprite sprite;
universe@44 49 } shader;
universe@44 50 } AscGLContext;
universe@44 51
universe@44 52 __attribute__((__nonnull__, __warn_unused_result__))
universe@44 53 bool asc_gl_context_initialize(
universe@44 54 AscGLContext *ctx,
universe@44 55 SDL_Window *window,
universe@44 56 AscGLContextSettings const *settings
universe@44 57 );
universe@44 58
universe@44 59 __attribute__((__nonnull__))
universe@44 60 void asc_gl_context_destroy(AscGLContext *ctx);
universe@44 61
universe@44 62 __attribute__((__nonnull__))
universe@44 63 static inline void asc_gl_context_activate(AscGLContext *ctx) {
universe@44 64 SDL_GL_MakeCurrent(ctx->window, ctx->glctx);
universe@44 65 }
universe@44 66
universe@44 67 #endif //ASCENSION_GLCONTEXT_H

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