name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Fri, 19 Apr 2024 22:28:29 +0200

Changes

Fri, 19 Apr 2024 22:28:29 +0200 Mike Becker replaces broken font cache with improved cache - fixes #387 default tip changeset | files
Thu, 18 Apr 2024 22:53:55 +0200 Mike Becker consistently refer to windows by ID - fixes #381 changeset | files
Thu, 18 Apr 2024 21:53:53 +0200 Mike Becker make use of the asc_window_active macro changeset | files
Tue, 16 Apr 2024 22:20:17 +0200 Mike Becker implement mouse motion and key press events changeset | files
Tue, 16 Apr 2024 22:06:17 +0200 Mike Becker left and right are to distinguish... changeset | files
Fri, 12 Apr 2024 22:43:00 +0200 Mike Becker merge different bools of AscSceneNode into flags changeset | files
Fri, 12 Apr 2024 22:23:31 +0200 Mike Becker remove unnecessary parameters changeset | files
Fri, 12 Apr 2024 22:22:07 +0200 Mike Becker use fancy named parameters for asc_text() changeset | files
Fri, 12 Apr 2024 22:03:15 +0200 Mike Becker improve ui/text.h interface a lot changeset | files
Wed, 10 Apr 2024 19:43:34 +0200 Mike Becker implement centered wrapped text changeset | files
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Fri, 19 Apr 2024 22:28:29 +0200 8297afa1c29c default changeset | changelog | files
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