X-Git-Url: https://develop.uap-core.de/gitweb/uwplayer.git/blobdiff_plain/83d9f3aaf8206aa081ead0ff630a1c33ed670d71..848befbcc166fff6fdde6a635cf7a31f9f9185e0:/ucx/cx/tree.h diff --git a/ucx/cx/tree.h b/ucx/cx/tree.h new file mode 100644 index 0000000..1a480dc --- /dev/null +++ b/ucx/cx/tree.h @@ -0,0 +1,136 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * + * Copyright 2021 Mike Becker, Olaf Wintermann All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ +/** + * \file tree.h + * \brief Interface for tree implementations. + * \author Olaf Wintermann + * \author Mike Becker + * \version 3.0 + * \copyright 2-Clause BSD License + */ + +#ifndef UCX_TREE_H +#define UCX_TREE_H + +#include "common.h" +#include "allocator.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Adds a sibling to the current tree node. + * + * In case your struct does not have a \p prev or a \p parent pointer, + * specify a negative location. The location of the \p next pointer is + * mandatory. + * + * \attention Do not use this function to add siblings in a tree where the + * nodes store a pointer to the last sibling because that would not be modified by this function. + * + * \remark If yo do not provide a location to the parent pointer, a call to this function is + * effectively the same as a call to cx_linked_list_add(). + * + * @param node a pointer to the node + * @param loc_prev the location of a \c prev pointer within your node struct + * @param loc_next the location of a \c next pointer within your node struct + * @param loc_parent the location of a \c parent pointer within your node struct + * @param new_node the new node that shall be added as a sibling + */ +void cx_tree_add_sibling(void *node, + ptrdiff_t loc_prev, ptrdiff_t loc_next, + ptrdiff_t loc_parent, + void *new_node) +__attribute__((__nonnull__)); + +/** + * Adds a node to the list of children. + * + * \par Example with a full structure + * A full tree node structure may look like this: + * \code + * typedef struct MyTreeNode MyTreeNode; + * struct MyTreeNode { + * MyTreeNode* parent; + * MyTreeNode* first_child; + * MyTreeNode* last_child; + * MyTreeNode* prev_sibling; + * MyTreeNode* next_sibling; + * // ...contents... + * } + * \endcode + * Adding a new child to a node with the above structure can be performed with the following call: + * \code + * MyTreeNode *node, *child; // given + * cx_tree_add_child(&node->first_child, &node->last_child, + * offsetof(MyTreeNode, prev_sibling), offsetof(MyTreeNode, next_sibling), + * child, offsetof(MyTreeNode, parent), node); + * \endcode + * + * \par Example with a reduced structure + * The minimal reasonable structure with parent pointer looks like this: + * \code + * typedef struct MyTreeNode MyTreeNode; + * struct MyTreeNode { + * MyTreeNode* parent; + * MyTreeNode* children; + * MyTreeNode* next_sibling; + * // ...contents... + * } + * \endcode + * This simplifies the function call to: + * \code + * MyTreeNode *node, *child; // given + * cx_tree_add_child(&node->children, NULL, -1, offsetof(MyTreeNode, next_sibling), + * child, offsetof(MyTreeNode, parent), node); + * \endcode + * + * \remark If your tree structure does not possess a parent pointer, a call to this function is + * effectively the same as a call to cx_linked_list_add(). + * + * @param children_begin a pointer to the begin node pointer (if your list has one) + * @param children_end a pointer to the end node pointer (if your list has one) + * @param loc_prev the location of a \c prev pointer within your node struct + * @param loc_next the location of a \c next pointer within your node struct + * @param new_node a pointer to the node that shall be appended + * @param loc_parent the location of a \c parent pointer within your node struct + * @param parent the parent node + */ +void cx_tree_add_child(void **children_begin, void **children_end, + ptrdiff_t loc_prev, ptrdiff_t loc_next, void *new_node, + ptrdiff_t loc_parent, void *parent) +__attribute__((__nonnull__ (5))); + + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // UCX_TREE_H +