bool mbvisible;
bool cursorhidden;
bool buttongrab;
+
+ Time player_event_time;
+ Time button_press_time;
+ double motion_playback_time;
+ int mouse_x;
+ int mouse_y;
+ int mouse_x_orig;
+ int mouse_y_orig;
} MainWindow;
MainWindow* WindowCreate(Display *dp);
void WindowHidePlayerCursor(MainWindow *win);
void WindowShowPlayerCursor(MainWindow *win);
-void WindowPlayerWidgetEvent(MainWindow *win, XEvent *event);
+void WindowHandlePlayerEvent(MainWindow *win, XEvent *event);
#ifdef __cplusplus
}