Widget window;
Widget menubar;
Widget player_widget;
+ Widget sidebar;
char *file;
Player *player;
bool fullscreen;
bool mbvisible;
+ bool sidebarvisible;
bool cursorhidden;
bool buttongrab;
+ bool pwbuttonpressed;
+
+ Widget playRepeatTrackButton;
+ Widget playRepeatListButton;
+ Widget playAutoPlayButton;
+ Widget viewSidebarButton;
+
+ Time player_event_time;
+ Time button_press_time;
+ double motion_playback_time;
+ int mouse_x;
+ int mouse_y;
+
+ Boolean repeatTrack;
+ Boolean repeatList;
+ Boolean autoplayFolder;
} MainWindow;
MainWindow* WindowCreate(Display *dp);
void WindowHidePlayerCursor(MainWindow *win);
void WindowShowPlayerCursor(MainWindow *win);
-void WindowPlayerWidgetEvent(MainWindow *win, XEvent *event);
+void WindowHandlePlayerEvent(MainWindow *win, XEvent *event);
+
+void WindowHideSidebar(MainWindow *win);
+void WindowShowSidebar(MainWindow *win);
#ifdef __cplusplus
}