add xdnd code from xnedit
[uwplayer.git] / application / settings.h
index b7ada4e..e97b080 100644 (file)
@@ -28,9 +28,16 @@ extern "C" {
 #endif
     
 #define UWP_PLAYER_BIN    "player"
-#define UWP_PLAYER_TYPE   "player_type"
+#define UWP_PLAYER_TYPE   "playertype"
+    
+typedef struct PlayerInfo {
+    char *bin;
+    char *type;
+} PlayerInfo;
+
+int load_config(void);
 
-int load_settings(void);
+char* SettingsGetPlayerBin(void);
 
 
 #ifdef __cplusplus