+static int main_window_is_realized = 0;
+
+static void resizeEH(Widget widget, XtPointer data, XEvent *event, Boolean *dispatch) {
+ if(!main_window_is_realized) {
+ if(XtIsRealized(widget)) {
+ main_window_is_realized = 1;
+ WindowRealized(data);
+ }
+ }
+ WindowAdjustAspectRatio(data);
+}
+
+static void WindowRealized(MainWindow *win) {
+ char *open_file = GetOpenFileArg();
+ if(open_file) {
+ size_t len = strlen(open_file);
+ char *file = XtMalloc(len+1);
+ memcpy(file, open_file, len);
+ file[len] = 0;
+ WindowSetFile(win, file);
+ PlayerOpenFile(win);
+ CleanOpenFileArg();
+ }
+
+ if(!blank_cursor_init) {
+ init_blank_cursor(win->player_widget);
+ }
+}
+
+static void playerWidgetInputCB(Widget widget, XtPointer u, XtPointer c) {
+ MainWindow *win = u;
+ XmDrawingAreaCallbackStruct *cb = c;
+
+ if(win->player && win->player->isactive) {
+ PlayerHandleInput(win, win->player, cb);
+ }
+}
+
+static void windowGrabButton(MainWindow *win) {
+ //printf("grab\n");
+ XtGrabButton(
+ win->player_widget,
+ AnyButton,
+ AnyModifier,
+ True,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask | FocusChangeMask | EnterWindowMask | LeaveWindowMask,
+ GrabModeAsync,
+ GrabModeAsync,
+ None,
+ None);
+ win->buttongrab = True;
+}
+
+static void playerEH(Widget widget, XtPointer data, XEvent *event, Boolean *dispatch) {
+ MainWindow *win = data;
+ int etype = event->type;
+
+ ///*
+ if(etype == EnterNotify) {
+ //printf("enter\n");
+ windowGrabButton(win);
+ return;
+ }
+ if(etype == LeaveNotify) {
+ //printf("leave\n");
+ //XtUngrabButton(win->player_widget, AnyButton, AnyModifier);
+ //win->buttongrab = False;
+ return;
+ }
+
+ int pass = 0;
+ if(etype == ButtonPress || etype == ButtonRelease || etype == KeyPress || etype == KeyRelease) {
+ //printf("button press\n");
+ pass = 1;
+ }
+
+ if(!win->player || win->player->window == 0) return;
+
+ WindowPlayerWidgetEvent(win, event);
+
+ if(pass) {
+ // redirect key events to the player window
+ //printf("redirect\n");
+ event->xkey.window = win->player->window;
+ XSendEvent(
+ XtDisplay(win->player_widget),
+ win->player->window,
+ True,
+ 0,
+ event);
+ }
+}
+
+void WindowPlayerWidgetEvent(MainWindow *win, XEvent *event) {
+ int etype = event->type;
+
+ if(etype == MotionNotify) {
+
+ } else if(etype == ButtonPress) {
+
+ } else if(etype == ButtonRelease) {
+
+ }
+}
+