pid_t process;
int log;
int ipc;
+ int status;
bool isactive;
+ bool isstarted;
+
+ double playback_time;
+ int width;
+ int height;
} Player;
typedef struct MainWindow {
MainWindow* WindowCreate(Display *dp);
+MainWindow* GetMainWindow(void);
+
void WindowShow(MainWindow *win);
void WindowFullscreen(MainWindow *win, bool enableFullscreen);
void WindowMenubarSetVisible(MainWindow *win, bool visible);
+void WindowAdjustAspectRatio(MainWindow *win);
+
#ifdef __cplusplus
}
#endif