return 0;
}
+static Boolean update_player_window(XtPointer data) {
+ MainWindow *win = data;
+ WindowUpdate(win);
+}
+
static void* start_player(void *data) {
MainWindow *win = data;
}
win->player = player;
+ // update main window
+ AppExecProc(update_player_window, win);
+
// IO
player_io(player);