#include <spawn.h>
#include <sys/wait.h>
#include <signal.h>
-
+#include <poll.h>
+#include <fcntl.h>
+#include <sys/stat.h>
+#include <errno.h>
+#include <sys/socket.h>
+#include <sys/un.h>
#include <pthread.h>
+
+
extern char **environ;
+#define STR_BUFSIZE 512
#define WID_ARG_BUFSIZE 24
+#define PLAYER_POLL_TIMEOUT 500
+#define PLAYER_IN_BUFSIZE 8192
+
static void* start_player(void *data);
-static void* player_io_thread(void *data);
+
+static void player_io(Player *p);
void PlayerOpenFile(MainWindow *win) {
pthread_t tid;
}
}
-static void* start_player(void *data) {
- MainWindow *win = data;
+static int prepare_player(Player *player, char *log_arg, char *ipc_arg) {
+ // create tmp directory for IPC
+ char *player_tmp = NULL;
+ char buf[STR_BUFSIZE];
+ snprintf(buf, STR_BUFSIZE, "/tmp/uwplayer-%x", rand());
+ int mkdir_success = 0;
+ for(int t=0;t<5;t++) {
+ if(!mkdir(buf, S_IRWXU)) {
+ mkdir_success = 1;
+ break;
+ } else if(errno != EEXIST) {
+ break;
+ }
+ }
+ if(!mkdir_success) return 1;
+ player_tmp = strdup(buf);
+ player->tmp = player_tmp;
+
+ // prepare log/ipc args and create log fifo
+ int err = 0;
+
+ if(snprintf(log_arg, STR_BUFSIZE, "--log-file=%s/%s", player_tmp, "log.fifo") >= STR_BUFSIZE) {
+ err = 1;
+ }
+ if(snprintf(ipc_arg, STR_BUFSIZE, "--input-ipc-server=%s/%s", player_tmp, "ipc.socket") >= STR_BUFSIZE) {
+ err = 1;
+ }
+
+ snprintf(buf, STR_BUFSIZE, "%s/log.fifo", player_tmp);
+ if(err || mkfifo(buf, S_IRUSR|S_IWUSR)) {
+ rmdir(player_tmp);
+ return 1;
+ }
+
+ return 0;
+}
+
+static int start_player_process(Player *player, MainWindow *win) {
+ char log_arg[STR_BUFSIZE];
+ char ipc_arg[STR_BUFSIZE];
+
+ if(prepare_player(player, log_arg, ipc_arg)) {
+ return 1;
+ }
char *player_bin = "/usr/local/bin/mpv"; // TODO: get bin from settings
Window wid = XtWindow(win->player_widget);
char wid_arg[WID_ARG_BUFSIZE];
if(snprintf(wid_arg, WID_ARG_BUFSIZE, "%lu", wid) >= WID_ARG_BUFSIZE) {
- return NULL;
+ return 1;
}
// create player arg list
args[0] = player_bin;
args[1] = "-wid";
args[2] = wid_arg;
- args[3] = win->file;
- args[4] = NULL;
-
- // redirect stdin/stdout
- int pout[2];
- int pin[2];
- if(pipe(pout)) {
- perror("pipe");
- return NULL;
- }
- if(pipe(pin)) {
- perror("pipe");
- return NULL;
- }
+ args[3] = "--no-terminal";
+ args[4] = log_arg;
+ args[5] = ipc_arg;
+ args[6] = win->file;
+ args[7] = NULL;
posix_spawn_file_actions_t actions;
posix_spawn_file_actions_init(&actions);
- posix_spawn_file_actions_adddup2(&actions, pin[0], STDIN_FILENO);
- posix_spawn_file_actions_adddup2(&actions, pout[1], STDOUT_FILENO);
+ //posix_spawn_file_actions_adddup2(&actions, pin[0], STDIN_FILENO);
+ //posix_spawn_file_actions_adddup2(&actions, pout[1], STDOUT_FILENO);
// start player
pid_t player_pid;
if(posix_spawn(&player_pid, player_bin, &actions, NULL, args, environ)) {
perror("posix_spawn");
- return NULL;
+ return 1;
}
posix_spawn_file_actions_destroy(&actions);
+ player->process = player_pid;
+ player->isactive = TRUE;
+
+ return 0;
+}
+
+static int wait_for_ipc(Player *player) {
+ char buf[STR_BUFSIZE];
+ snprintf(buf, STR_BUFSIZE, "%s/log.fifo", player->tmp); // cannot fail
+
+ // open log
+ int fd_log = open(buf, O_RDONLY);
+ if(fd_log < 0) {
+ perror("Cannot open log");
+ return 1;
+ }
+ player->log = fd_log;
+
+ // read log until IPC socket is created
+ char *scan_str = "Listening to IPC";
+ int scan_pos = 0;
+ int scan_len = strlen(scan_str);
+ int ipc_listen = 0;
+ ssize_t r;
+ while((r = read(fd_log, buf, STR_BUFSIZE)) > 0) {
+ for(int i=0;i<r;i++) {
+ char c = buf[i];
+ char *s_str = buf+i;
+
+ if(scan_pos == scan_len) {
+ ipc_listen = 1;
+ break;
+ }
+
+ if(scan_str[scan_pos] == c) {
+ scan_pos++;
+ } else {
+ scan_pos = 0;
+ }
+ }
+ if(ipc_listen) break;
+ }
+
+ return 0;
+}
+
+static int connect_to_ipc(Player *player) {
+ // connect to IPC socket
+ int fd_ipc = socket(AF_UNIX, SOCK_STREAM, 0);
+ if(fd_ipc < 0) {
+ perror("Cannot create IPC socket");
+ return 1;
+ }
+ player->ipc = fd_ipc;
+
+ char buf[STR_BUFSIZE];
+ snprintf(buf, STR_BUFSIZE, "%s/%s", player->tmp, "ipc.socket"); // cannot fail
+
+ struct sockaddr_un ipc_addr;
+ memset(&ipc_addr, 0, sizeof(struct sockaddr_un));
+ ipc_addr.sun_family = AF_UNIX;
+ memcpy(ipc_addr.sun_path, buf, strlen(buf));
+ if(connect(fd_ipc, (struct sockaddr *)&ipc_addr, sizeof(ipc_addr)) == -1) {
+ perror("Cannot connect to IPC socket");
+ return 1;
+ }
+
+ return 0;
+}
+
+static void* start_player(void *data) {
+ MainWindow *win = data;
+
Player *player = malloc(sizeof(Player));
memset(player, 0, sizeof(Player));
- player->in = pin[1];
- player->out = pout[0];
- close(pin[0]);
- close(pout[1]);
- player->process = player_pid;
- player->isactive = TRUE;
+ // start mpv
+ if(start_player_process(player, win)) {
+ PlayerDestroy(player);
+ return NULL;
+ }
+
+ // wait until IPC socket is ready
+ if(wait_for_ipc(player)) {
+ PlayerDestroy(player);
+ return NULL;
+ }
+
+ if(connect_to_ipc(player)) {
+ PlayerDestroy(player);
+ return NULL;
+ }
+ // set player in main window
if(win->player) {
PlayerDestroy(win->player);
}
win->player = player;
- // start thread for mplayer IO
- pthread_t tid;
- if(pthread_create(&tid, NULL, player_io_thread, player)) {
- perror("pthread_create");
- }
+ // IO
+ player_io(player);
return NULL;
}
+static void player_io(Player *p) {
+ int flags = fcntl(p->log, F_GETFL, 0);
+ fcntl(p->log, F_SETFL, flags | O_NONBLOCK);
+
+ struct pollfd fds[2];
+ fds[0].fd = p->log;
+ fds[0].events = POLLIN;
+ fds[0].revents = 0;
+ fds[1].fd = p->ipc;
+ fds[1].events = POLLIN;
+ fds[1].revents = 0;
+
+ char buf[PLAYER_IN_BUFSIZE];
+ while(poll(fds, 2, PLAYER_POLL_TIMEOUT)) {
+ if(fds[0].revents == POLLIN) {
+ // clean up fifo
+ read(fds[0].fd, buf, PLAYER_IN_BUFSIZE);
+ }
+
+ if(fds[1].revents == POLLIN) {
+ ssize_t r;
+ if((r = read(fds[1].fd, buf, PLAYER_IN_BUFSIZE)) <= 0) {
+ break;
+ }
+
+ write(1, buf, r);
+
+ }
+
+ char *cmd = "{ \"command\": [\"get_property\", \"playback-time\"] }\n";
+ write(p->ipc, cmd, strlen(cmd));
+ }
+}
+
void PlayerDestroy(Player *p) {
+ if(p->log >= 0) {
+ close(p->log);
+ }
+ if(p->ipc >= 0) {
+ close(p->ipc);
+ }
+
+ if(p->tmp) {
+ free(p->tmp);
+ }
+
if(p->isactive) {
- close(p->in);
- close(p->out);
kill(p->process, SIGTERM);
}
+
free(p);
}
-static void* player_io_thread(void *data) {
- Player *player = data;
-
- return NULL;
-}