add single instance mode
[uwplayer.git] / application / player.h
index dc60827..8f47e83 100644 (file)
 extern "C" {
 #endif
 
-#define REQ_ID_PLAYBACK_TIME "11"
+#define REQ_ID_PLAYBACK_TIME     "11"
+#define REQ_ID_PLAYBACK_TIME_INT 11
+#define REQ_ID_WIDTH             "12"
+#define REQ_ID_WIDTH_INT         12
+#define REQ_ID_HEIGHT            "13"
+#define REQ_ID_HEIGHT_INT        13
+    
     
 void PlayerOpenFile(MainWindow *win);
 
 void PlayerDestroy(Player *p);
 
+void PlayerEOF(Player *p);
+
+void PlayerHandleInput(MainWindow *win, Player *p, XmDrawingAreaCallbackStruct *cb);
 
 #ifdef __cplusplus
 }