double playback_time;
int width;
int height;
+ int osd_height;
} Player;
typedef struct MainWindow {
Player *player;
bool fullscreen;
bool mbvisible;
+ bool cursorhidden;
+ bool buttongrab;
+
+ Time player_event_time;
+ Time button_press_time;
+ double motion_playback_time;
+ int mouse_x;
+ int mouse_y;
+ int mouse_x_orig;
+ int mouse_y_orig;
+
+ Boolean repeatTrack;
} MainWindow;
MainWindow* WindowCreate(Display *dp);
void WindowMenubarSetVisible(MainWindow *win, bool visible);
+void WindowSetFile(MainWindow *win, char *file);
+
void WindowAdjustAspectRatio(MainWindow *win);
void WindowClosePlayer(MainWindow *win);
+void WindowHidePlayerCursor(MainWindow *win);
+void WindowShowPlayerCursor(MainWindow *win);
+
+void WindowHandlePlayerEvent(MainWindow *win, XEvent *event);
+
#ifdef __cplusplus
}
#endif