1.1 --- a/test/snake.c Fri Apr 12 22:03:15 2024 +0200 1.2 +++ b/test/snake.c Fri Apr 12 22:22:07 2024 +0200 1.3 @@ -49,7 +49,7 @@ 1.4 static void create_fps_counter(void) { 1.5 asc_set_font(asc_font(ASC_FONT_REGULAR, 24)); 1.6 asc_ink_rgb(255, 0, 0); 1.7 - AscSceneNode* node = asc_text(10, 10, NULL); 1.8 + AscSceneNode* node = asc_text( .x = 10, .y = 10 ); 1.9 asc_scene_add_behavior(node, update_fps_counter); 1.10 asc_add_ui_node(node); 1.11 } 1.12 @@ -70,7 +70,7 @@ 1.13 static void create_score_counter(void) { 1.14 asc_set_font(asc_font(ASC_FONT_BOLD, 14)); 1.15 asc_ink_rgb(0, 255, 0); 1.16 - AscSceneNode* node = asc_text(0, 0, "Score: 0"); 1.17 + AscSceneNode* node = asc_text( .x = 0, .y = 0, .text = "Score: 0" ); 1.18 asc_scene_add_behavior(node, update_score_counter); 1.19 asc_add_ui_node(node); 1.20 }